Panda3D Part 21 – The File Hierarchy in the Slugrace3D Project
In the previous part of the Panda3D series we tested all the animations for our slug model. We are now… Read More »Panda3D Part 21 – The File Hierarchy in the Slugrace3D Project
In the previous part of the Panda3D series we tested all the animations for our slug model. We are now… Read More »Panda3D Part 21 – The File Hierarchy in the Slugrace3D Project
In the previous couple parts of the series we were modeling and texturing a building model. Now it would be… Read More »Panda3D Part 13 – Exporting the Blender Model to glTF Format
In the preceding parts of the Panda3D series we learned the basics of Blender. It’s time to apply our knowledge… Read More »Panda3D Part 10 – Modeling Our First Game Asset in Blender
In the previous part of the Panda3D series we were talking about and installed Blender, the 3D modeling program that… Read More »Panda3D Part 6 – Getting to Know the Blender GUI
In the previous part of the series we ran our basic Panda3D app. What we got was an empty game… Read More »Panda3D Part 4 – Runtime Configuration Options
Most programming tutorials, regardless of which programming language or framework you are learning, begin with a very basic program where… Read More »Panda3D Part 2 – A Basic Panda3D App