Panda3D Part 21 – The File Hierarchy in the Slugrace3D Project
In the previous part of the Panda3D series we tested all the animations for our slug model. We are now… Read More »Panda3D Part 21 – The File Hierarchy in the Slugrace3D Project
In the previous part of the Panda3D series we tested all the animations for our slug model. We are now… Read More »Panda3D Part 21 – The File Hierarchy in the Slugrace3D Project
Hey guys, I’m excited to deliver this very first issue of Your Panda3D Magazine to you. This is a new… Read More »Your Panda3D Magazine – Issue 1 (2022-1)
In the previous part of the Panda3D series we animated our slug model. Today let’s test the animations in Panda3D.… Read More »Panda3D Part 20 – Testing the Animations in Panda3D
In the previous part of the Panda3D series we used inverse kinematics in our slug model. Today we’ll be animating… Read More »Panda3D Part 19 – Animating the Slug Model
In the previous part of the Panda3D series we rigged our slug model. Today we’ll see how to use inverse… Read More »Panda3D Part 18 – Inverse Kinematics
In the previous part of the Panda3D series you downloaded the slug model. Today we’ll be rigging it, so adding… Read More »Panda3D Part 17 – Rigging the Slug
In the previous part of the Panda3D series we loaded the terrain model in Panda3D. Today we’ll create the slug… Read More »Panda3D Part 16 – The Slug Model
In the previous part of the Panda3D series we loaded the building model in Panda3D. But this is not the… Read More »Panda3D Part 15 – The Terrain Model
In the previous part of the Panda3D series we exported the building model to the glTF format. In this part… Read More »Panda3D Part 14 – Loading glTF Objects in Panda3D
In the previous couple parts of the series we were modeling and texturing a building model. Now it would be… Read More »Panda3D Part 13 – Exporting the Blender Model to glTF Format
In the previous part of the Panda3D series we added materials to our building model: If you want it to… Read More »Panda3D Part 12 – Texturing the Model in Blender
In the previous part of the Panda3D series we created a model of a building. It has the shape of… Read More »Panda3D Part 11 – Adding Materials in Blender
In the preceding parts of the Panda3D series we learned the basics of Blender. It’s time to apply our knowledge… Read More »Panda3D Part 10 – Modeling Our First Game Asset in Blender
In the previous part of the Panda3D series we were talking about transformations in Blender. Today we’ll be talking about… Read More »Panda3D Part 9 – Object Mode vs Edit Mode in Blender
In the previous part of the Panda3D series we were panning, orbiting and zooming in the scene. We were changing… Read More »Panda3D Part 8 – Transformations in Blender
In the previous part of the Panda3D series we were talking about the Blender GUI. Today we’ll be talking about… Read More »Panda3D Part 7 – Basic Operations in Blender
In the previous part of the Panda3D series we were talking about and installed Blender, the 3D modeling program that… Read More »Panda3D Part 6 – Getting to Know the Blender GUI
In the previous parts of the Panda3D series we created a basic Panda3D game that does… nothing. But it works.… Read More »Panda3D Part 5 – Introduction to Blender
In the previous part of the series we ran our basic Panda3D app. What we got was an empty game… Read More »Panda3D Part 4 – Runtime Configuration Options
In the previous part of the series we wrote a basic Panda3D app. Here’s the test.py file we created, this… Read More »Panda3D Part 3 – Run Your Panda3D Game
Most programming tutorials, regardless of which programming language or framework you are learning, begin with a very basic program where… Read More »Panda3D Part 2 – A Basic Panda3D App
In this series we’ll be working on a 3D game, Slugrace 3D, where players will put bets on racing slugs.… Read More »Panda3D Part 1 – Installing Panda3D